Papaluga |
Health |
8500 |
Knockback times |
5 |
Speed |
4 |
Production cost |
4500 |
Production cooldown |
24.53s |
Attack cooldown |
2.33s |
Attack cycle |
2.7s |
Attack duration |
1.1s |
Push duration |
1.6s |
DPS |
944 |
Single range |
140 |
Damage |
2550 |
Trigger duration |
0.4s |
Trigger effects |
|
Papalan Pasalan |
Health |
20400 |
Knockback times |
1 |
Speed |
4 |
Production cost |
4500 |
Production cooldown |
224.53s |
Attack cooldown |
6.87s |
Attack cycle |
12.53s |
Attack duration |
7.77s |
Push duration |
4.77s |
DPS sum |
4883 |
Max DPS area |
475 |
Damage sum |
61200 |
DPS |
1628 |
Area |
475 |
Damage |
20400 |
Trigger duration |
2.57s |
Trigger effects |
Curse |
DPS |
1628 |
Area |
475 |
Damage |
20400 |
Trigger duration |
1.3s |
Trigger effects |
Curse |
DPS |
1628 |
Area |
475 |
Damage |
20400 |
Trigger duration |
1.83s |
Trigger effects |
Curse |
Specialized to |
Red, Float, Black, Angel, Alien, Zombie, Aku, Relic, White |
Curse |
100% to invalidate specialization for 4.0s ~ 4.8s |
|
Abilities below will not be affected by curse |
Immune to |
Curse |
Sukelan Kakulan |
Health |
30600 |
Knockback times |
1 |
Speed |
4 |
Production cost |
4500 |
Production cooldown |
224.53s |
Attack cooldown |
6.87s |
Attack cycle |
12.53s |
Attack duration |
7.77s |
Push duration |
4.77s |
DPS sum |
4883 |
Max DPS area |
475 |
Damage sum |
61200 |
DPS |
1628 |
Area |
475 |
Damage |
20400 |
Trigger duration |
2.57s |
Trigger effects |
Curse |
DPS |
1628 |
Area |
475 |
Damage |
20400 |
Trigger duration |
1.3s |
Trigger effects |
Curse |
DPS |
1628 |
Area |
475 |
Damage |
20400 |
Trigger duration |
1.83s |
Trigger effects |
Curse |
Specialized to |
Red, Float, Black, Angel, Alien, Zombie, Aku, Relic, White |
Curse |
100% to invalidate specialization for 5.0s ~ 6.0s |
|
Abilities below will not be affected by curse |
Immune to |
Curse, Surge |
Talents |
|
Mini-wave |
5% ~ 50% to produce level 3 mini-wave attack by 10 levels |
Survive |
Improve rate by 28% ~ 100% by 10 levels |
Resistance |
Reduce wave damage by 5% ~ 50% by 10 levels |
Increase |
Health by 2% ~ 20% by 10 levels |
Increase |
Damage by 2% ~ 20% by 10 levels |